Sherlock Holmes: The Silver Earring Activation Code [FULL]
- abrewhehizynssesf
- Sep 10, 2019
- 5 min read
Updated: Mar 17, 2020
About This Game At a reception organised in honour of his daughter, Melvyn Bromsby, a rich tycoon, is about to make an important announcement concerning his future business affairs when, all of a sudden, a shot rings out. Sir Bromsby collapses, having suffered a mortal wound to the heart...A baffling murder, dozens of witnesses and numerous places to visit around Victorian London. You play Sherlock Holmes, and use all your skills to shed light on this mysterious case.Assume the role of Sherlock Holmes and Doctor Watson and meet all the heroes of the novels: Inspector Lestrade, Wiggins, Mycroft and many others!Investigate 5 murders! Over 40 witnesses to question, 200 clues to uncover and over 25 hours of gameplay to solve the mystery.Explore Victorian London, which is magnificently and faithfully reproduced in 3D. Between each level Sherlock Holmes sets you a quiz which will validate your progress in the case.The adventure is full of vivid cut scenes to heighten the dramatic aspect of the story. 7aa9394dea Title: Sherlock Holmes: The Silver EarringGenre: AdventureDeveloper:FrogwaresPublisher:FrogwaresRelease Date: 30 Sep, 2004 Sherlock Holmes: The Silver Earring Activation Code [FULL] Among the oldest games in the Sherlock Holmes series, this is perhaps the most one closest to the spirit of the original books. A crime occurs and there is an obvious suspects that has the motive... but something doesn't fit. Go around the scenes and gather information that leads you towards solving the mystery. Collect clues, documents and testimonies and use them to find the correct answers to the questions that arise in relation to the crime.This game is very good, especially considering it's a bit old now. Its stronger part is the gameplay, while graphics and UI design leave something to be desired. Also, there are a few parts (e.g. the forest part) where you may lose, without a checkpoint and no autosaves, which means that if you didn't save shortly before, you are screwed. There are some other minor annoyances such as having to remove the quickbar (can be done with a single button press), in order to go to the previous area or find a clue. Although there are better options out there, this is a nice piece of game that you won't regret getting if you are out of detective games to play.. The gameplay was a bit clunky but still fun. Make sure to save often or you may have to restart the game from the beginning at a certain point in the game.. I am no Sherlock Holmes !This is one of the earliest games in Sherlock Holmes series by Frogwares, and it shows its age.Positive+ It's a Sherlock Holmes gameNegative- Story is overcomplicated, too many things, too many people, too many clues. And the game doesn't have a good system to track everything together.- Gameplay elements are inconsistent. Sometimes actions require you to click on an object in the gameworld, sometimes you need to click the same object in inventory, or drag-and-drop two objects on top of each other, sometimes you need to use magnifying glass, sometimes you don't. It's a bit confusing.- Crashes - There are few places that cause the game to crash consistently, loosing all your progress since the last save.- Spot the dot - In some areas you literally need to find one small spec in one big room. - Font in messages\/books is unreadable ! Overall, there isn't really anything special about this, I would suggest trying newer games in the series, they are much more streamlined.. I've read little of the original stories from Conan Doyle but this game does get the feel of them. Less puzzle loaded and more clues and plot oriented, the game helps you keep track of the case by reviewing the main topics discovered at the end of each day. Also, the backgrounds are imensely developed, and so are the voice acting and speech of the characters. What a change from the shabby Mystery of the Mummy.. I'm a fan of point and click games, as well as Sherlock Holmes, but this game was an absolute chore to get through. The story didn't flow right, the mechanics were clunky, and the puzzles were either unintuitive or too easy.. It's better than Mystery of the Mummy, but still it doesn't add up for a nice gameplay. The Silver Earring relies heavily on dialogues. (Well, at least they improved voice acting)After an hour of walking around and talking with some funny NPCs, I got bored eventually. There are almost no puzzles, it's just walking and talking, walking and talking... And that's not how I want to play a puzzle game.The Silver Earring would have been nice as a visual novel, if you ignore some technical glitches, but it's below average as a puzzle game.I could recommend this game only to patient old-school detective story lovers; for everyone else - there are better games in the genre.For example, Syberia 1 & 2 go along the same style, but are much better executed.My overall rating 5/10.. Slow animations (laggy walk, slow doors) and missing tips made me quit playing (what can you use and where, there should be some kinda of goal like "find item(s) X to make person X talk". I'm just not the guy who likes to pointlessly walk around with no goal). I was all about playing all the Sherlock Holmes games, but this one is seriously taxing my patience. I actually saw the logic of the puzzles, even the safe combination one everyone seems to hate. I like that it's actually investigative, with testimony a major component of the overall puzzles. I was enjoying all of it... until the stealth/timed stuff started. I was frustrated as hell with the first one, to the point of using a video walkthrough, which I usually avoid like the plague. I got past that, and there was a second one. I got through that.Then the forest. Where there are a dozen touchy, camera-angle-changing screen changes, a short, hard timer, and places where Sherlock WILL. NOT. F-ING. MOVE.Despite liking the story, despite liking the puzzles, I may not pick this game up again, and I really can't recommend it to adventure gamers of any but the most stubborn, old-school stripe. When a point-and-click adventure game has timed movement puzzles that combine Nintendo Hard game mechanics with control schemes that would be embarrasing in a free Flash game... if you're into seeing all the Sherlock Holmes games, just play this one until you get to the stupid timed BS, then watch Let's Plays on YouTube instead of subjecting yourself to the bad choices of the developers.. this is simply a Sherlock Holmes themed point and click game. Like a lot of these games it has a lot of silly hard puzzles that frankly make next to no sense in context of the story or the source material. It also suffers from a lot of busy work problem solving that plague point and click adventures - to get the thing, you need to open the door with another thing thats in another place, hidden under a thing etc etc. This not to say its bad, just that it can be exhausting at times with no real sense of progress or for that matter no real sense of uncovering a mystery so much as trying to complete an obstacle course. It had one particular bad puzzle that involved running along a forest track to a timer. The game very nearly ended up in my sin bin for this alone.I can't really recommend this when there are better stories in this series, like Testament of Sherlock Holmes or Crime and Punishment.
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